This deck is a single prize power-up deck. The goal is to get out low energy-cost basic Pokémon early to do good damage and slow enemy startup. While using the strong basics I will evolve Machop, using Machoke to block the attacks to my bench. Once Machamp is charged up you can use the different special energies and tool cards to significantly boost the HP and attack. Hypothetically a perfect Machamp BREAK setup would leave you with around 400 HP and 200-400 attack damage for only 3 energy. If it is possible to get machamp to this level than you can just use a max potion to reset his HP after taking substantial damage. This deck is well rounded and essentially created a VMAX Pokémon that only gives one prize. The biggest catch is that Machamp BREAK is a 4 stage evolution making his setup take at least 4 turns to get rolling.