This concept leverages a VERY unique attack in the Base-Neo format from Piloswine called "Freeze" - if you flip a heads, your opponent's defending Pokemon can't attack indefinitely unless it's benched or evolved, (picturing a big 'ol block of ice encasing your opponent's Pokemon.)
That in itself is pretty interesting, but if you couple it with a couple other control mechanics like a Dark Vileplume's Hay Fever Pokemon Power, and Murkrow's Mean Look while it's your active, under the right circumstances if you're able to layer these 3 together, your opponent:
- Can't Attack (Piloswine)
- Can't Retreat (Murkrow)
- Can't play Trainer Cards (Dark Vileplume)
At which point you can just use Murkrow's Feint Attack to your heart's content until you knock out all of your opponent's Benched Pokemon, and you can start chipping away at their active afterward, potentially dealing a max of 60dmg for the final KO if you're lucky enough to get all 4 Darkness Energies on the Murkrow at the same time for some ~style points~.