V3. Luicolo removed as too situational, curently not enough VMAX to justify, Suicune and Crobat added for Draw and early game setup. Lucky Ice pop added as it is the worlds luckiest card ......
V2. Dragonite V - Sobble/Drizzile/Inteleon Engine, Ludicolo to smack.
Basic idea is to setup as quickly as possible, using Ludicolo to 1 hit some Vmaxs early game. Works well if you can get setup quickly, but suffers in longer games due to self bench damage. Dragonite really needs the cape as it is an easy target for revenge kills, and doesnt quite have enough health on its own to survive.
V1 had Drampa in with Aurora energy to try and use the bench damage to advantage, but it takes a bit too much setup to use effectivly.
Doesnt really hold up in the Meta, but if you really want to use the Dragonite V in standard this just about works, yes it has some consistency issues, but one shotting an Urshifu Vmax is really good fun. Will get better in Brilliant Stars with Arceus to help accelerate energy and Manaphy to protect bench.
Suggestions welcome :)