Deck Primer
Base Neo format decklist. Original credit for this list goes to Jason Klaczinski, sourced from his blog: jklaczpokemon.com
Minor changes will likely be made as seen fit for optimizing this list.
First off, THIS DECK IS AN ABSOLUTE BLAST TO PLAY! Even in games that end in a loss, it feels so worth it. This deck is a must-try!
The goal of this deck is to go all-in on a Tyranitar Trample pile that is a dangerous game-ender, unable to be disrupted by energy removal cards thanks to Brock's Protection. Tyranitar comes to life as early as turn 2, at a whopping 100HP and dealing 50 damage to the Active Pokemon with potential to deal 30 to any and all benched Pokemon with Trample! Turn 2 wins become possible because Tyranitar is able to be shapeshifted onto Brock's Ninetails the same turn Brock's Vulpix is evolved, and Electrode can be knocked out to provide 2 darkness energy for Tyranitar's Trample. Combine this with a Double Colorless Energy, and one could end the game or take multiple prize cards in a single turn. Before moving to shapeshift though: be sure to equip Brock's Ninetails with a Brock's Protection to prevent your opponent from stripping your win-con of it's precious energy. Gold Berry and Healing Field also come in handy as means of keeping Tyranitar's HP up through multiple turns. All of this combines to gives the opponent just a turn or two to strike back before losing the game once Tyranitar is online (if they haven't already lost).
Since Trample can hit your own bench, try to avoid benching unnecessary Pokemon and utilize Scoop Up when needed for getting Cleffa out of harm's way. Often you are best suited to only benching Pokemon if you believe Tyranitar to be in danger of KO, as if he is your only Pokemon in play- you will lose the game. Be especially careful against Sneasel decks, as they pack a nasty punch and can OHKO Tyranitar.
It should be noted that pilots do not always need to rush into getting Tyranitar online right away, sometimes it is better to build up to the perfect line and conserve the resources one might be tempted to discard to Computer Searches and Oaks. Vulpix does a pretty decent job of stalling with Hypnotic Gaze, often buying a couple of turns to put some trainers to work before going all in. Likewise, Cleffa can hold it's own thanks to the baby Pokemon rule- while also wheeling hands to get the conditions right for your all-in. However, if it is known information that the opponent plays one of the counters to this strategy (outlined below)- trying to end the game ASAP is a solid move.
The primary weaknesses of this deck are to Pokemon that turn off Ninetails' Shapeshift such as Muk, Magby, and Igglybuff- and also to decks that run Chaos Gym , as this deck requires alot of trainers to function. It should be noted that the effects that 'shut off' Pokemon Powers, don't strip away Electrode- as Electrode states that it ceases to be a Pokemon and becomes an Energy Card when it's Power has been used. When these party poopers inevitably hit the field, Tyranitar will be discarded and the deck can be left high and dry without much substance to end the game with. In the event of disruption by Igglybuff, don't stress too much as Igglybuff's Power only works until the end of the opponent's turn- and it can only hit BENCHED Pokemon. To avoid further disruption, simply find another Tyranitar and try to KO it with Trample while it sits comfortably on the bench. Magby poses a bit larger of a problem since it's ability endures for an entire turn cycle, though the solution is the same. Magby has to be the active pokemon in order to shut off powers, so once they retreat it to progress the game you can try again with another Tyranitar.
The true nightmare for this list is Muk, as it is a one-card counter to this strategy. If Muk comes out, be ready to pivot back into spamming Eeeeeeek! until you can Double Gust it out in front of a Ninetails or other Pokemon capable of dealing damage AND you have a Lass in hand to try to prevent the opponent from retreating it. Honestly, the best way to deal with decks that run Muk is to simply kill the grimer early with Gust + Trample. You can also try going all in ASAP and cheese an early win by knocking out their active Pokemon and bench before they can evolve Grimer.
Use Lass to buy time or when following an opposing Eeeeeek or Professor Elm. Lass also comes in handy once Tyranitar is live to keep your opponent off of trainers that allow them to search for answers to your monsterous win-con.
If all goes well this deck should steamroll through prize cards, often taking multiple in a single swing- occasionally cheesing one of the most satisfying early wins in the game.
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