A pure Dark deck focusing on spreading damage counters with Absol and Darkrai, and dealing big damage with Sableye V. 3 damage counters is usually enough to take out most mons with Crazy Claws, 5 takes out pretty much all of them. Spiritomb can manipulate damage counters to hit or setup key threats hard, along with stalling with Nightmare. Galarian Zigzagoon puts down counters just by entering the Bench. Darkrai EX deals decent damage and keeps Energy safe by eliminating the retreat cost, which also helps maintain momentum~