Pokemon Card Game Japan has revealed a full card list from their upcoming set S10a ‘Dark Phantasma. The set will be released in Japan on May 13, 2022.
The booster pack will be priced at 260yen/pack (tax included). In this set, Pokemon continue to release another Radiant Pokemon, Radiant Gardevoir, Radiant Hisuian Sneasler, and Radiant Steelix. It will be a non-V Rule Box Pokemon and there can only be 1 copy of Radiant Pokemon in the deck.
In addition to the regular holo-foil. This set also introduces a brand new mirror foil. The mirror foil will be available for all the Common and Uncommon cards.
Here are the cards:
Big thanks to our translator Nomad for the translation!
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Table of Contents
- Hisuian Electrode V
- Hisuian Basculin
- Hisuian Basculegion
- Magnezone V
- Magnezone VSTAR
- Mr. Mime
- Radiant Gardevoir
- Hisuian Zorua
- Hisuian Zoroark
- Enamorus V
- Hisuian Growlithe
- Hisuian Arcanine
- Gallade V
- Radiant Hisuian Sneasler
- Radiant Steelix
- Hisuian Goodra V
- Hisuian Goodra VSTAR
- Hisuian Zoroark V
- Hisuian Zoroark VSTAR
GC - Absorb 20
Flip a coin, if heads, this Pokemon recovers 20 HP.
Ability - Effect Spore
Once per turn, when you play this card from your hand to evolve your Pokemon, your opponent's Active Pokemon is now Poisoned and Asleep.
GC - Scissor Cross 50+
Flip a coin, if heads, this attack deals 50 more damage.
Hisuian Electrode V
O - Tantrum Bomb 100x
This attack does 100 damage for each Special Condition affecting this Pokémon.
GC - Solar Shot 120
Discard all Energy from this Pokémon
G - Prickling Sting 10
GGG - Squirming Collect
Search your deck for any number of Wurmple, Silcoon, Cascoon, Beautifly and Dustox, reveal them, and put them into your hand. Then, shuffle your deck.
G - Entangling String
Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.
GC - Ram 30
Ability - Excited Straw
Once during your turn, you may draw cards until you have 6 cards in your hand.
GC - Mega Drain 70
Heal 30 damage from this Pokémon.
G - Harden
During your opponent's next turn, if this Pokémon would be damaged by an attack, prevent that attack's damage done to this Pokémon if that damage is 60 or less.
GC - Rolling Tackle 30
CC - Low Depth Powder
The Defending Pokémon is now Poisoned and Confused. Put 8 damage counters instead of 1 on the Defending Pokémon between turns.
GCC - Cutting Wind 110
W - Punch 10
WWC - Icicle Missile 60
WC - Icicle Punch 50
WWC - Double-Edge 160
This Pokémon does 30 damage to itself.
W - Feast of the Ocean
Search your Deck for 3 Basic Water Pokemon and place them into your Bench.
W - Splash 20
O - Surprise Attack 40
Flip a coin. If tails, this attack does nothing.
O - Ascent of the Spirits 20x
This attack does 20 damage for each basic Energy card in your discard pile. Then, shuffle those Energy cards into your deck.
W - Water Shot 70
Discard 1 Energy attached from this Pokemon.
Ability - Pikadash
If an Energy is attached to this Pokemon, this Pokemon's retreat cost is removed.
LCC - Moody Tackle 50
Flip a coin. If tails, this attack does nothing.
L - Electric Shock 30
Flip a coin, if heads, the opponent's Active Pokemon is now paralyzed.
LCC - Hidden Ace Spark 100+
If you have already used a "VStar Power", this attack deals 120 more damage.
LC - Pull Magnetic Force
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon.
LCC - Split Beam 90
This attack does 30 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
LCC - Magnetic Rip 180
Search your deck for up to 2 Item cards and put them into your hand. Then, shuffle your deck.
[VSTAR Power] LL - Electro Star 90
This attack does 90 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (You can't use more than 1 VSTAR Power in a game.)
C - Overhaul
Shuffle your hand into your deck. Then, draw 6 cards
LCC - Mach Bolt 90
Ability - Moonviewing Party
Once during your turn, if this Pokémon is in the Active Spot, you may attach 1 Psychic Energy from your deck to each Clefairy on the Bench. Then, shuffle your deck.
CCC - Wonderstorm 20x
Ability - Spirit Protection
All of your Pokémon takes 30 less damage from Dragon Pokemon’s attacks. You can't apply more than 1 [Spirit Protection] Ability at a time.
PCC - Moon Impact 90
P - Silent Placement
Place 1 damage counter on your opponent's Pokemon.
P - Cursed Droplet
Place 3 damage counters on your opponent's Pokemon in any way you like
Ability - Inner Gates of the Abyss
Once during your turn, if this card is in the Discard Pile, you can place it onto the Bench, then place 3 damage counters on it.
P - Scream Circle
Place damage counters on your opponent's Bench Pokemon, equal to 2 times the number of their Bench Pokemon.
P - Pound 20
PCC - Trick Slap 90
You and your opponent play Rock-Paper-Scissors until someone wins. If you win, during your opponent's next turn, prevent all effects, including damage, done to Mr. Mime by attacks from your opponent's Pokémon
P - Confuse Ray 10
Flip a coin. If heads, the Defending Pokémon is now Confused.
Ability - Curse of Resentment
If this Pokémon has full HP and is Knocked Out by damage from an opponent's attack, put 8 damage counters on the Attacking Pokémon.
P - Eerie Voice
Put 2 damage counters on each of your opponent's Pokémon.
Ability - Wall of Affection
Your Pokemon receive [-20] damage from your opponent's "Pokemon V" attacks.
PCC - Psycho Kinesis 70+
This attack does 20 more damage for each Energy attached to your opponent's active Pokemon.
P - Dream Sleep
During your opponent's next turn, your opponent attaches an Energy from their hand to the Defending Pokemon, the Defending Pokémon is now Asleep.
PC - Hang Down 30
O - Bring Over
Draw 1 card.
P - Mutter 10
O - Hex of Ruin
During the end of your opponent's next turn, the Pokemon that received this attack is Knocked Out.
P - Callback
Add 1 card from your Discard Pile to your hand.
Ability - Patron of Love
As long as this Pokémon is your Active Pokémon, all of your Pokemon that has Psychic Energy attached (except Enamorus V) can't be affected by your opponent's Pokemon ability.
PCC - Blooming End 100
Attach up to 2 basic Energy cards from your discard pile to your Benched Pokémon in any way you like.
O - Singe
The Defending Pokémon is now Burned.
O - Vulnerable Attack 10+
If you have 0 cards in your hand, this attack deals 150 more damage.
FCC - Sharp Fang 100
F - Punch 20
It's Arita-san artwork!
F - Strength 30
FF - Seismic Toss 50
Ability - Craftsman Muscle
If your opponent has 3 or fewer Prize cards remaining, this Pokémon gets +150HP.
FF - Strong Lariat
This attack may do 100 more damage. If you do, this Pokémon can't attack during your next turn.
F - Aim Drop 20
Before doing damage, discard all Pokémon Tools from your opponent's Active Pokémon.
FC - Enclose 50
The Defending Pokémon can't retreat during your opponent's next turn.
F - Whirlwind Cutter 10x
Flip 4 coins. This attack does 10 damage for each heads.
FF - Hurricane Shock 50x
Flip 4 coins. This attack does 50 damage for each heads. If you flip heads more than twice, the Defending Pokémon is now Paralyzed.
FC - Rising Sword 20+
This attack does 50 more damage for each Prize card you have taken.
FFC - Buster Swing 130
This attack's damage isn't affected by Resistance.
D - Bite 10
D - Bite 30
D - Poison Fang 50
The Defending Pokémon is now Poisoned.
CCC - Critical Bite
This attack does 30 damage to one of your opponent's Benched Pokémon. If your opponent's Pokémon is Knocked Out by damage from this attack, take 2 more Prize cards. (Don't apply Weakness and Resistance for Benched Pokémon.)
C - Swarm
Search your deck for up to 2 Murkrow and put them onto your Bench.
D - Peck 10
C - Triple Draw
Draw 3 cards.
DCC - Extraordinary Wing 120
You can switch this Pokemon with 1 of your Murkrow on the Bench.
Radiant Hisuian Sneasler
Ability - Poison Touch
Place 2 more damage counters on your opponent's Active Pokemon when they receive damage from poison.
DCC - Poison Jab 90
The opponent's Active Pokemon is now poisoned.
Ability - Cursed Message
If this Pokémon is Knocked Out by damage from an opponent's attack. Search your deck for a card and put it into your hand. Then, shuffle your deck.
DD - Wisp Link 10+
This attack does 60 more damage for each Spiritomb in your discard pile.
DC - Jab 30
D - Pierce Prick 30
DC - Jump Uppercut 120
During your next turn, this attack does 50 more damage.
C - Energy Stream 20
Attach up to 2 Metal Energy cards from your discard pile to this Pokémon.
MMC - Finisher Break 60+
Discard cards from the top of your deck until you have 1 card left. This attack does 30 more damage for each Energy card you discarded in this way.
C - Rolling Attack 10
CC - Tackle 30
MCC - Gravity Drop 40+
This attack does 40 more damage for each Energy in your opponent's Active Pokémon's Retreat Cost.
C - Tackle 10
WM - Melt 30
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 50.
WM - Slap 40
Ability -Steel Shelter
Prevent all the damage done to your Pokemon that has Metal energy attached by attacks from Pokémon V
WMC - Heavy Impact 140
Hisuian Goodra V
WM - Slow Topple 60
Switch the opponent's Active Pokemon with 1 of their Bench Pokemon (your opponent chooses the target).
WMC - Shallow Ring 140
During your opponent's next turn, this Pokemon receives [-30] damage from attacks.
Hisuian Goodra VSTAR
WMC - Iron Roaring 200
During your opponent's next turn, this Pokemon receives [-80] damage from attacks.
[VStar Power] Ability - Moist Star
During your turn, you can heal all HP on this Pokemon (You can't use more than 1 VSTAR Power in a game.)
Ability - Peaceful Fat
This Pokemon is unaffected by the effects of your opponent Pokemon's attacks.
CCC - Soundly Sleeping 180
This Pokemon is now Asleep, flips 2 coins instead of 1 for that Special Condition between turns. If either of them is tails, that Pokémon is still Asleep.
C - Prankster Tail
Look at the top card of your opponent's deck and put it back again. If you want, the opponent shuffles their deck.
C - Scratch 10
C - Grip It All
Flip a coin until you get tails. For each heads, you may search your deck for a card and put it into your hand. Then, shuffle your deck.
CC - Feather Duster Drop 50
Choose a card from your opponent's hand without looking and discard it.
Hisuian Zoroark V
O - Hollow Transformation 30
You can switch this Pokemon with your Bench Pokemon.
CCC - Shadow Cyclone 130
Take 1 Energy attached to this Pokemon, and attach it to 1 of your Bench Pokemon.
Hisuian Zoroark VSTAR
CC - Curse Slice 50x
This attack deals 50 damage for each damage counter on your Pokemon.
[VSTAR Power] Ability - Phantom Star
During your turn, you can discard your hand, then draw 7 cards. (You can't use more than 1 VSTAR Power in a game.)
Reveal the top card of your deck and return it to the top of your deck. You may replace 1 of your face-down Prize Card with the top card of your deck.
Choose 1 of your Pokemon, move up to 2 Damage Counters from that Pokemon to another Pokemon in any way you like.
The Pokémon this card is attached to can attack even while Sleeping or Paralyzed.
Box of Calamity
If the Pokémon V this card is attached to has full HP and would be Knocked Out by damage from an opponent's attack, put 8 damage counters on the Attacking Pokémon.
Choose 1 of your Benched Pokémon V, discard it and all attached cards to your discard pile.
Draw 2 cards. If your Active Pokémon has a ‘Hisuian’ name on it, draw 2 more cards.
Search your deck for up to 3 Evolution Pokémon that don't have a Rule Box and put them onto your Hand. Then, shuffle your deck. (Pokémon V, Pokémon-GX, etc. have Rule Boxes.)
Miss Fortunes Sisters
Look at the top 5 cards of your opponent's deck and discard any Item cards you find there. Shuffle the remaining cards back to the deck.
Pokémon with Water or Fighting Energy attached take 20 less damage from the opponent's Pokémon's attacks.
What do you guys think of these cards? I think Hisuian Zoroark VSTAR can have some chance in the format but looking at its requirement, it's a bit tricky. You can try to use Gengar and Damage Pump to manipulate your board but I doubt that you will be swinging with full damage in the early turn. Then, Lake Acuity seems a very great addition to any decks that use Water or Fighting energy because this card seems to work well with Sandaconda VMAX healing game plan. You can also tank more with Arceus VSTAR using this (don't forget the necessary energy). Hisuian Electrode V also seems to have unique gameplay where you need to acquire Special Conditions for yourself in order to maximize your damage potential. You can also try to experiment with other cards as well because I think this set has some potential to change how the format goes.
Also, check the newly revealed Mewtwo VSTAR from the 'Pokemon GO' set:
Don't forget to comment down below!
Life is too short to be anything but happy! - Arelios
News Source: Official Trainer Website of Pokemon Card Game Japan (pokemon-card.com)