SV1S 'Scarlet ex' Card List Revealed!

Published 3 weeks ago by arelios Article Views 8094 Estimated Reading Time 10 minutes Card Reveal

Image Source: Official Trainer Website of Pokemon Card Game Japan

Pokemon Card Game Japan has revealed a full card list from their upcoming set SV1S ‘Scarlet ex’. The set will be released in Japan on January 20, 2023, for 180 JPY per booster pack (tax included). In this set, the ex-mechanic will be reintroduced, and the cards that correspond with it will have a slightly different look (have extra graphics). Art Rare and Special Art Rare rarities are also coming back in this set which means that we will be having quite a lot of cards to chase. This set also marks the start of the Scarlet and Violet era with ex-mechanic.

 

The set will have over 78 cards before SR, HR, UR, etc.

 

Here are the cards:

Big thanks to our translator Nomad for the translation!

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Pokemon


Cacnea

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Ability - Counterattack Quills

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.

 

CC - Light Punch 30


Cacturne

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Ability - Counterattack Quills

If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.

 

CCC - Spike Shot 110


Skiddo

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G - Vine Whip 10

 

CC - Smash Kick 20


Gogoat

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CC - Rising Lunge 30+

Flip a coin. If heads, this attack does 30 more damage.

 

GCC - Solar Beam 110


Smoliv

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CC - Tackle 30 


Smoliv

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G - Nutrients

Heal 30 damage from 1 of your Pokémon. 

 

GC - Spray Fluid 20


Dolliv

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C - Slap 20

 

GC - Oil Hook 40

During your opponent's next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn't happen.


Arboliva


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Ability - Gritty Oil

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, heal all damage from 1 of your Pokémon.

 

GGC - Solar Beam 150


Torkoal

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CC - Stampede 30

 

RCC - Concentrated Fire 80x

Flip a coin for each Fire Energy attached to this Pokémon. This attack does 80 damage times the number of heads.


Charcadet

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R - Ember 30

Discard an Energy from this Pokémon.


Charcadet

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RRC - Heat Blast 60


Armarouge

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Ability - Fire Dispatch

As often as you like during your turn, you may move a Fire Energy from 1 of Benched Pokémon to your Active Pokémon.

 

RRC - Flame Cannon 90

Your opponent's Active Pokémon is now Burned.


Magikarp

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W - Splash

Flip 1 coin. If heads, this attack does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)


Gyarados ex

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Terastal

As long as this Pokemon is on the Bench, this Pokemon doesn’t take any damage from attacks.

 

WWW - Waterfall 70

 

WWWCC - Tyrant Tail 180+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 180 more damage.


Buizel

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W - Rain Splash 10

 

WC - Razor Fin 20


Floatzel

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CC - Hydro Pump 50+

This attack does 20 more damage for each Water Energy attached to this Pokémon.


Bruxish

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W - Vivid Charge

Search your deck for up to 3 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

 

WC - Splash 60


Wiglett

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W - Twist 10

Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.


Wiglett

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C - Dig a Little

Flip a coin. If heads, discard the top card of your opponent’s deck.

 

CC - Ram 20


Wugtrio

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W - Headbutt 30

 

CCC - Underwater Tunnel

Flip 3 coins. For each heads, discard the top 3 cards of your opponent's deck.


Dondozo

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CC - Get Angry 50x 

This attack does 50 damage for each Tatsugiri in your discard pile. 

 

WWCC - Heavy Splash 120


Tatsugiri

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W - Burrow Work

Search your deck for up to 2 Water Energy and attach them to 1 of your Basic Pokémon in play. Then shuffle your deck.

 

W - Backflip 30

Put this Pokémon and all cards attached to it back into your hand.


Wattrel

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C - Collect

Draw a card.

 

LC - Glide 20


Wattrel

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L - Static Shock 20


Kilowattrel

 

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CC - Skill Dive

This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

 

LCC - Thunder Blast 140

Discard a Lightning Energy from this Pokemon.


Ralts

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PC - Psyshot 30


Kirlia

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PC - Magical Shot 30

 

PPC - Psychic 60+

This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon. 


Gardevoir ex

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Ability - Psychic Embrace

As often as you like during your turn, you may attach a Basic Psychic Energy from your discard pile to 1 of your Psychic Pokémon. If you do, put 2 damage counters on that Pokémon. (You can't attach the Energy card to a Pokémon that will be knocked by this ability.)

 

PPC - Miracle Force 190

Remove all Special Conditions from this Pokémon.


Drifloon

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CC - Gust 10

 

PP - Balloon Bomb 30x

This attack does 30 damage for each damage counter on this Pokémon.


Drifblim

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CC - Gust 30

 

PPP - Spreading Curse

Put 8 damage counters on your opponent's Pokémon in any way you like.


Dedenne

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P - Energy Bite 30

Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.


Fidough

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CC - Rear Kick 20


Fidough

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P - Sticky

During your opponent's next turn, this Pokémon takes 30 less damage from attacks.

 

PCC - Flop 30


Dachsbun

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Ability - Baked Body

Prevent all damage done to this Pokémon by attacks from your opponent's Fire Pokémon. This Pokémon cannot be Burned.

 

PCC - Headbutt Bounce 100


Flittle

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C - Spinning Attack 20


Flittle

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P - Scamper Dash

Switch this Pokémon with 1 of your Benched Pokémon.


Espathra

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P - Eye Power 20

During your opponent's next turn, the Defending Pokémon can't retreat.

 

PCC - Psychic 30+

This attack does 50 more damage for each Energy attached to your opponent's Active Pokémon.


Meditite

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F - Feint 10

This damage isn't affected by Resistance.


Medicham

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F - Point Aim 30

Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack.

 

F - Kick Shot 90

Flip a coin. If tails, this attack does nothing.


Riolu

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F - Punch 10

 

FC - Reckless Charge 50

This Pokémon also does 20 damage to itself.


Lucario

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Sandile

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F - Bite 10

 

FF - Ram 30


Krokorok

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F - Payback 30+

If your opponent has exactly 1 Prize card remaining, this atack does 90 more damage.

 

FF - Corkscrew Punch 60


Krookodile

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F - Chomp Chomp Bite 50

Flip a coin until you get tails. For each heads, discard an energy attached to the opponent’s Active Pokemon.

 

FF - Earthquake 180

This attack also does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)


Hawlucha

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Ability - Flying Entry

When you play this Pokémon from your hand onto your Bench during your turn, choose 2 of your opponent’s Benched Pokémon. Put 1 damage counter on each of them.

 

FCC - Wing Attack 70


Silicobra

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FC - Mud-Slap 30


Sandaconda

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FFC - Skull Bash 120

 

FFFC - Sand Injection

Discard 2 Energy attached to this Pokémon. Your opponent shuffles their Active Pokémon and all attached cards into their deck.


Klawf

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FF - Vise Grip 50

 

FFF - Adrenahammer 130

This Pokémon is now Confused.


Great Tusk ex

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F - Bedrock Breaker 40
Discard a Stadium in play.

FFF - Gigant Tusk 250
This Pokémon also does 50 damage to itself.


Koraidon ex

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Ability - Dino Cry

Once during your turn, you may attach up to 2 Basic Fighting Energy cards from your discard pile to your Basic Fighting Pokemon in any way you like. If you use this Ability, your turn ends.

 

FFC - Wild Impact 220

During your next turn, this Pokemon can’t attack.


Grimer

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DCC - Super Poison Breath 50

Your opponent's Active Pokémon is now Poisoned.


Muk

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Ability - Poison Sacs

The Special Condition Poisoned is not removed when your opponent's Pokémon evolve or devolve.

 

DCCC - Toxic Strike 100

Your opponent's Active Pokémon is now Poisoned.


Seviper

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D - Toxic Secretion

Your opponent's Active Pokémon is now Poisoned. 

 

DCC - Venoshock 60+

If your opponent's Active Pokémon is Poisoned, this attack does 120 more damage.


Croagunk

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D - Slap 10

DCC - Whap Down 40


Toxicroak ex

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P - Nasty Plot

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

 

PCC - Toxic Ripper 120

Your opponent's Active Pokémon is now Poisoned. During Pokémon Checkup, put 6 damage counters on that Pokémon instead of 1.


Pawniard

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C - Scratch 10

 

DC - Pierce 20


Bisharp

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D - Dark Cutter 40

 

DC -  Double Edge 120

This Pokémon also does 30 damage to itself.


Kingambit

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Ability - Leadership

Your Basic Pokémon's attacks do 30 more damage to your opponent's Active Pokémon

 

DCC - Cleave 160


Varoom

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C - Poison Gas

Your opponent's Active Pokémon is now Poisoned.


Varoom

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MCC - Hammer In 60


Revavroom

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Ability - Rumble Engine

You must discard an Energy card from your hand in order to use this Ability. Once during your turn, you may draw cards until you have 6 cards in your hand.

 

MCCC - Knock Away 90+

Flip a coin. If heads this attack does 90 more damage.


Zangoose

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CC - Drag Off

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.

 

CCC - Slashing Claw 80


Starly

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C - Flap 20


Staravia

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CC - Wing Attack 40

 

CCC - Speed Dive 80


Staraptor

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CC - Stall Away 60

During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.

 

CCC - Power Blast 180

Discard an Energy from this Pokémon.


Lechonk

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C - Repulsive Stench

Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

 

CC - Stampede 20


Lechonk

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CCC - Whimsy Tackle 50
Flip a coin. If tails, this attack does nothing.


Oinkologne ex

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C - Deranged Scent 10+

This attack does 30 more damage for each of your opponent's Benched Pokémon.

 

CCC - Heavy Stamp 210

Flip 1 coin. If tails, during your next turn, this Pokémon can't attack.


Trainer


Pal Pad

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Item

Shuffle 2 Supporter cards from your discard pile into your deck.


Nest Ball

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Item

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.


Rock Chestplate

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Tool

The Fighting Pokemon this card attached to takes 30 less damage from attacks from your opponent’s Pokémon (after applying Weakness and Resistance).


Exp. Share

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Tool

When your Active Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, you may move a Basic Energy from that Pokémon to the Pokémon this card is attached to.


Ruthless Headband

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Tool

If you have more Prize cards remaining than your opponent, the attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active Pokémon.


Jacq

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Supporter

Search your deck for up to 2 Evolution Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.


Team Star Grunt

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Supporter

Put an Energy attached to 1 of your opponent's Active Pokémon into the top of their deck.


Professor’s Research

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Supporter

Discard your hand and draw 7 cards.


Penny

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Supporter

Put 1 of your Basic Pokémon and all attached cards into your hand.


Beach Court

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Stadium

The Retreat Cost of both Active Basic Pokémon is 1 Colorless less.


What do you guys think of the ‘Scarlet ex’ set? It seems that Koraidon is a bid worse than Miraidon because you will end your turn once you use its ability. It seems that Pokemon does this intentionally in every Fighting-type Pokemon where you give them a great ability or attack but somehow they put a barrier that prevents them from making a great card. I really hope that we get to see the rise of Fighting-type Pokemon. On the other hand, it seems that the Terastal Pokemon in this set, Gyarados, is a bit better than Arcanine but in terms of attack cost, it seems very hard to fill that quickly. Let’s see what the future of the Scarlet and Violet era holds for us!

 

Comment down below to share your thoughts! 

 

Life is too short to be anything but happy! - Arelios

News Source: Official Trainer Website of Pokemon Card Game Japan (pokemon-card.com)


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