SV1a ‘Triplet Beat' Card List Revealed!

Published 2 weeks ago by arelios Article Views 6189 Estimated Reading Time 10 minutes Card Reveal

Image Source: Official Trainer Website of Pokemon Card Game Japan

Pokemon Card Game Japan has revealed a full card list from their upcoming set SV1a ‘Triplet Beat’. The Triplet Beat set will be the next set in the Scarlet & Violet era and will be released on March 10, 2023, with a price tag of 180 yen/pack. In this set, the ex-mechanic will be reintroduced, and the cards that correspond with it will have a slightly different look (have extra graphics). This set will also feature Art Rare and Special Art Rare as both will be the new norm of the rarity lineup in the Scarlet and Violet era. 

 

The set will have over 73 cards before SR, HR, UR, etc.

 

Here is the full card list of SV1a ‘Triplet Beat’ :

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Pokemon


Tropius

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G - Leaf Drain 20

Heal 20 damage from this Pokémon.

 

GGC - Tropical Wind 130

Move all Energy from this Pokémon to 1 of your Benched Pokémon.


Foongus

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G - Vine Pattern 

Search your deck for a Basic Grass Pokémon and put it onto your Bench. Then, shuffle your deck.

 

GC - Beat 20


Amoongus

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GC - Dangerous Spores 60

Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.


Sprigatito

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G - Grass Gathering

Search your deck for up to 2 Grass Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

 

G - Seed Bomb 10


Sprigatito

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CC - Dig Claws 30


Floragato

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G - Seed Bomb 30

 

CC - Magic Whip 50

Your opponent switch their Active Pokémon with 1 of their Benched Pokémon


Meowscarada ex

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Ability - Magic Bouquet

You must discard a Grass Energy card from your hand in order to use this Ability. Once during your turn, you may put 3 damage counters on 1 of your opponent's Benched Pokémon.

 

CC - Rough Nails 100+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 120 more damage.


Nymble

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C - Small Bounce

Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

 

G - Bug Bite 10


Nymble

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G - Wild Kick 30

Flip a coin. If tails, this attack does nothing.


Lokix

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G - Assault Kick 30+

If this Pokémon evolved from Nymble during this turn, this attack does 100 more damage.

 

GC - Speed Attack 70


Paldean Tauros

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CC - Raging Horns 20+

This attack does 10 more damage for each damage counter on this Pokémon.


RRC - Blaze Dash 120

Discard an Energy from this Pokémon.


Larvesta

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R - Flare 10

 

RC - Take Down 40

This Pokémon also does 10 damage to itself.


Volcarona

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R - Flame Cloak 30

Attach a Fire Energy card from your discard pile to this Pokémon.

 

RRC - Heat Blast 130


Litleo

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C - Violent Burn

Discard a Stadium in play.

 

R - Live Coal 10


Pyroar

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C - Singe

Your opponent's Active Pokémon is now Burned.

 

R - Overrun 110

This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)


Oricorio

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Ability - Passion Dance

Once during your turn, you may heal 20 damage from your Active Evolution Pokémon.

 

RC - Flap 30


Fuecoco

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R - Tackle 30


Fuecoco

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C - Spacing Out

Flip a coin. If heads, heal 30 damage from each of your Pokémon.

 

RC - Flare 30


Crocalor

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R - Steady Firebreathing 30

 

RR - Hyper Voice 70


Skeledirge ex

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R - Song of Vitality 50

Heal 30 damage from each of your Pokémon.

 

RR - Burning Voice 270-

This attack does 10 less damage for each damage counter on this Pokémon.


Paldean Tauros

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CC - Raging Horns 20+

This attack does 10 more damage for each damage counter on this Pokémon.

 

WCC - Water Dive 120

This attack does 60 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)


Magikarp

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W - Great Jump 10+

Flip 2 coins. If both are heads, this attack does 20 more damage.


Gyarados

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WCC - Revenge Storm 80+

If you have more Prize cards remaining than your opponent, this attack does 100 more damage.

 

WWCC - Trashing Tackle 200

This Pokémon also does 50 damage to itself.


Delibird

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C - Double Draw

Draw 2 cards.

 

WC - Ice Wing 30


Buizel

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C - Quick Attack 10+

Flip a coin. If heads, this attack does 10 more damage. 


Floatzel

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W - Swirling Tail

Flip a coin. If heads, put your opponent’s Active Pokemon and all cards attached to it into your opponent’s hand.

 

WC - Waterfall 60


Quaxly

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WC - Apply Gel 20

During your opponent’s next turn, if the Defending Pokemon attacks, flip a coin. If tails, the attack does nothing.


Quaxly

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W - Reckless Charge 30

This Pokémon also does 10 damage to itself.


Quaxwell

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W - Water Gun 20

 

WC - Wave Splash 50


Quaquaval ex

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W - Exciting Samba 60

Switch this Pokémon with 1 of your Benched Pokémon. Then, your opponent switch their Active Pokémon with 1 of their Benched Pokémon

 

WC - Corkscrew Shot 230

Put 2 Energy attached to this Pokémon into your hand.


Wattrel

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C - Peck 10

 

CC - Unity Wings 20x

This attack does 20 damage for each Pokemon in your discard pile that has the Unity Wings attack.


Wattrel

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C - Devastating Wind

Your opponent shuffles their hand into their deck and draws 4 cards.

 

CCC - Flap 40


Kilowattrel

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C - Peck

 

CCC - Jet Wing 150

During your next turn, this Pokémon can't attack.


Misdreavus

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PC - Hypnoblast 10

Your opponent's Active Pokémon is now Asleep.


Mismagius

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Ability - Magic Flick

When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may choose an Energy attached to your opponent’s Active Pokemon and move it to 1 of their Benched Pokemon. 

 

PC - Psychic Sphere 60


Spoink

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P - Bounce 10

 

CC - Ram 20


Grumpig

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P - Power Step

Search your deck for up to 2 Basic Energy cards and attach them to your Pokémon in any way you like.

 

PCC - Zen Headbutt 100


Dedenne ex

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PP - Tail Swap

Move all damage counters from 1 of your Benched Pokémon to your opponent's Active Pokémon.

 

PPP - Wonder Shot 170

Discard an Energy attached to his Pokémon.


Oranguru

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PC - Tactician’s Strategy 30

Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack.

 

PCC - Super Psy Bolt 80


Tinkatink

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C - Collect

Draw a card.

 

PC - Corkscrew Punch 20


Tinkatink

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P - Bounce 10+

Flip a coin. If heads, this attack does 20 more damage. 


Tinkatuff

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C - Light Punch 30

 

PC - Latent Power 80

During your next turn, this Pokémon can't attack.


Tinkaton

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Ability - Gather Materials

You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 3 cards.

 

PC - Special Hammer 90+

If this Pokémon has any Special Energy attached, this attack does 90 more damage.


Diglett

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F - Drilling Head 30

Discard a card from the top of your deck.


Dugtrio

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F - Dig 50

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.


Paldean Tauros

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CC - Raging Horns 20+

This attack does 10 more damage for each damage counter on this Pokémon.

 

FFC - Combat Tackle 120

This Pokémon also does 30 damage to itself.


Makuhita

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CC - Slap Push 40 


Hariyama

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Ability - Tough Training

Your Pokémon take 10 less damage from attacks from your opponent's Pokémon.

 

FCC - Rocket Slap 120


Rockruff

F - Rock Throw 40

 

FCC - Bite 40


Lycanroc ex

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F - Rock Throw 40

 

FCC - Scary Fang 140

During your opponent's next turn, if this Pokémon is damaged by an attack (even if it is Knocked Out), put 10 damage counters on the Attacking Pokémon.


Falinks

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C - Headbutt 20

 

FCC - Coordinated Charge 70+ 

If you have Falinks on your Bench, this attack does 90 more damage.


Paldean Wooper

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C - Stampede 10

 

DC - Playful Kick 20


Paldean Wooper

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C - Home Search

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

 

D - Ram 10


Paldean Clodsire ex

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Ability - Poisonous Marshland

Once during your turn, if a Stadium is in play, you may make your opponent's Active Pokémon Poisoned.

 

DCC - Needle Bones 200

Flip a coin. If tails, this Pokémon can't attack during your next turn.


Sableye
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C - Darkness Look

Your opponent's Active Pokémon is now Asleep.

 

D - Assassin’s Claw 20+

If your opponent's Active Pokémon is affected by a Special Condition, this attack does 70 more damage.


Seviper

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C - Sharp Fang 20

 

DC - Cross-Cut 50+

If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 50 more damage.


Deino

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DC - Ambush 20+

Flip a coin. If heads, this attack does 20 more damage. 


Zweilous

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C - Find a Friend

Search your deck for up to 2 Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

 

DDC - Headbutt Bounce 80


Hydreigon

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Ability - Tri Howl

Once during your turn, you may discard the top 3 cards of your deck, and attach any Energy cards you discarded in this way to your Pokémon in any way you like. 

 

DDC - Dark Cutter 160


Salandit

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D - Suffocating Gas 10

 

DC - Scratch 30


Salazzle

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D - Suffocating Gas 40

 

DC - Gentle Slap 70


Yungoos

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C - Splash 10+

Flip a coin. If heads, this attack does 10 more damage.


Gumshoos

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C - Headbang 30

 

C - Splash 10+

Discard an Energy attached to your opponent’s Active Pokémon.


Trainer


Superior Energy Retrieval

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Item

You can use this card only if you discard 2 cards from your hand.

 

Put up to 4 basic Energy cards from your discard pile into your hand. (If you discard any Energy cards. You can't choose the discarded Energy cards.)


Great Ball

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Item

Look at the top 7 cards of your deck. You may reveal a Pokémon you find there and put it into your hand. Shuffle the other cards back into your deck.


Dendra

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Supporter

Choose 1 card from your hand and put it at the bottom of your deck. If you do, draw cards until you have 5 cards in your hand.


Clavell

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Supporter

Search your deck for up to 3 Basic Pokémon with 120 HP or less, reveal them, and put them into your hand. Then, shuffle your deck.


Falkner

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Supporter

Draw 2 cards. If you have a Stadium in play, draw 2 more cards.


Boss’s Orders

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Supporter

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.


Artazon Town

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Stadium

Once during each player's turn, that player may search their deck for a Basic Pokémon that doesn't have a Rule Box and put it onto their Bench. Then, that player shuffle their deck.


Lesson Studio

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Stadium

The attacks of the Stage-1 Pokémon (both yours and your opponent's) do 10 more damage to the opponent's Active Pokémon


Jet Energy

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As long as this card is attached to a Pokémon, it provides Colorless Energy.

 

When you attach this card from your hand to your Benched Pokémon,  switch that Pokémon with your Active Pokémon.


Luminous Energy

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As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time.

If the Pokémon this card is attached to has any other Special Energy cards attached, this card provides 1 Colorless Energy instead.


What do you guys think of this set? I don’t think this set will be very game-changing because the main purpose of this set is to play a sealed-tournament where you buy certain amounts of Booster Packs and make a deck from it. However, the Boss’s Orders, special energy cards, and Superior Energy Retrieval seem to be a great staple to have. Also, in around 5-6 days, we will be getting leaks for this set’s Secret Rares so stay tuned!

 

Comment down below to share your thoughts!

 

Life is too short to be anything but happy! - Arelios

News Source: Official Trainer Website of Pokemon Card Game Japan


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