S11 ‘Lost Abyss’ Card List Revealed! Aerodactyl VSTAR!

Pokémon Card Game Japan has revealed a full card list from their upcoming set S11 ‘Lost Abyss’. The set will be released in Japan on July 15, 2022, for 165 JPY per booster pack (tax included). In this set, the Lost Zone mechanic will be reintroduced, and the cards that correspond with it will have a slightly different look (have extra graphics).

 

The set will have over 100 cards before SR, HR, UR, etc.

 

Big thanks to our translator Nomad for the translation!

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Pokémon


Venonat

G - Tackle 20


Venomoth

G - Miracle Powder 30

Flip a coin. If heads, choose one Special Condition and apply it to your opponent.

 

GC - Gust 70


Sunkern

CC - Seed Bomb 20


Sunflora

CC - Brilliant Beam 10+

You may discard up to 3 Energy cards from your hand. This attack does 70 more damage for each card you discarded in this way.


Seedot

G - Absorb 10
Heal 10 damage from this Pokémon.


Nuzleaf

G - Push Out

Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.


Shiftry

G - Fan Tornado 50

You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.

 

G - Distorted Wind 210

Put this Pokémon and all cards attached to it in the Lost Zone.


Foongus

C - Ram 10


Amoongus

Ability - Full Bubble

If this card is discarded from your hand by an effect of your opponent's attack, Item, or Supporter during your opponent's turn, discard your opponent's hand.

 

GC - Hypno Hammer 50

Your opponent's Active Pokémon is now Asleep.


Durant

C - Energy Digging

Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

 

GC - Bite 50


Phantump

C - Ensnare 10


Trevenant

Ability - Old Tree Barrier

If this Pokémon is Knocked Out by damage of your opponent’s Pokémon V’s attack, your opponent doesn’t take a Prize card.

 

GGC - Giga Impact 150

During your next turn, this Pokémon can't attack.


Vulpix

R - Bounce 10+

Flip a coin. If heads, this attack does 20 more damage.


Ninetales

C - Stare

Your opponent's Active Pokémon is now Asleep.

 

RC - Scorching Breath 120

During your next turn, this Pokémon can't attack.


Slugma

R - Suck In

Attach a Fire Energy card from your discard pile to this Pokémon.

 

RRC - Combustion 40


Magcargo

R - Ember 30

 

RRC - Volcano Banish 220

Put all energy attached to this Pokémon in the Lost Zone.


Delphox V

R - Spooky Torch

Your opponent's Active Pokémon is now Burned and Confused. 

 

RRC - Magical Fire 120

Put 2 Energy cards attached to this Pokémon in the Lost Zone. This attack also does 120 damage to one of your opponent's Benched Pokémon.


Fletchinder

R - Fire Spit 30


Talonflame

R - Quick Dive

This attack does 50 damage to 1 of your opponent’s Pokémon. 

 

R - Ruthless Blow 80+

If your opponent's Active Pokémon already has any damage counters on it, this attack does 80 more damage.


Seel

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W - Headbutt 10

 

WC - Splash 20


Dewgong

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W - Free Swim 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn.

 

WC - Freeze Return 40x

Return any number of Water Energy attached to your Pokémon. This attack does 40 damage for each Water Energy you return to your deck. Then, shuffle your deck.


Horsea

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W - 10

Switch this Pokémon with 1 of your Benched Pokemon.


Seadra

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W - Free Swim 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn.

 

W - Hydro Shot

This attack does 20 damage for each Water Energy attached to this Pokémon to one of your opponent’s Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)


Kingdra

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Ability - Surging Wave

Once during your turn, you may choose either you or your opponent. That player shuffles their hand and puts it at the bottom of their deck, then draws 4 cards.

 

WC - Hydro Splash 130


Wailmer

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WC - 30

Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

 

WWC - Splash 60


Wailord

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Ability - Oversized

This Pokémon takes 30 less damage from attacks.

 

WWWC - Special Wave 120+

If this Pokémon has a Special Energy attached, this attack does 120 more damage.


Finneon

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Ability - Ocean Buddy

As often as you like during your turn, you may attach a Water Energy card from your hand to 1 of your Pokemon that has the ‘Free Swim’ attack.

 

W - Water Gun 10


Lumineon

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W - Free Swim 10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent’s next turn.

 

WWC - Waterfall 120


Kyurem V

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W - Instant Freeze

Attach any number of Water Energy from your hand to your Pokémon.

 

WWW - Frost Smash 140


Kyurem VMAX

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Ability - Ice World

Once during your turn, you may discard the top card of your deck. If that card is a Water Energy, attach that card to 1 of your Pokémon.

 

WWW - Max Frost 120+

Discard any amount of Water Energy from this Pokémon. If you do, this attack does 50 more damage for each energy you discarded in this way. 


Dewpider

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WC - Hook 30


Araquanid

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W - Drowning 20

Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed and discard 1 energy attached from your opponent's Active Pokémon.

WC - Head Jump 60


Cramorant

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Ability - Lost Provider

If you have 4 or more cards in the Lost Zone, ignore all energy in the attack cost of this Pokemon.

 

WWC - Spit 110

This attack's damage isn't affected by Weakness.


Glastrier

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WC - Freeze Down 40

During your opponent's next attack, if the Pokémon that received this attack is a Basic Pokémon, it cannot use attacks. 

 

WWC - Wild Tackle 130

This Pokémon does 30 damage to itself.


Chinchou

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L - Lightning Ball 10

LL - Slap 20


Lanturn

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L - Ram 30

LLC - Strong Volt 160

Discard 2 Energy attached to this Pokémon.


Rotom V

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Ability - Instant Generator

Once during your turn, you may draw 3 cards. If you use this Ability, your turn ends.

 

LL - Scrap Shot Circuit 40+

You may put any number of Pokémon Tools from your discard pile in the Lost Zone. This attack does 40 more damage for each card put into the Lost Zone in this way.


Emolga

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C - Hidden Things

Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

LC - Electrocute 40


Tynamo

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C - Call Sign

Search your deck for a Lightning Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. 

L - Sparking Light 10


Eelektrik

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Ability - Emergence Shock

Once during your turn, when you play this card from your hand to evolve a Pokémon, you may flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

L - Electrocute 30


Eelektross

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C - Coil 10

During your next turn, attacks done by this Pokemon do 120 more damage to your opponent’s Active Pokemon.

LC -  Energetic Current 160

Discard 2 Energy attached to this Pokémon.


Drowzee

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P - Psypunch 10

 

PC - Hypnosis

Your opponent's Active Pokémon is now Asleep.


Hypno

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P - Psychedelic Call 

Search your deck for up to 2 Stage 1 Pokémon and put them onto your Bench. Then, shuffle your deck.

 

PPC - Zen Headbutt 90


Sableye

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C - Scratch 20

P - Lost Mine

If you have 10 or more cards in your Lost Zone, you can use this attack. Put 12 damage counters on your opponent's Pokémon in any way you like. 


Shuppet

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PP - Tounge Slap 30


Banette

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Ability - Puppet Memorial

Once during your turn, you may choose a Supporter card from your discard pile, reveal it, and put it into your hand. If you do, put this Pokémon in the Lost Zone (discard all non-Pokémon cards attached to this Pokémon). 

 

PP - Spooky Shot 50


Swirlix

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P - Splashing 10

CC - Tackle 20


Slurpuff

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CC - Drain Kiss 30

Heal 30 damage from this Pokémon.

PCC - Magical Shot 100


Comfey

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Ability - Flower Selection

Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card in the Lost Zone.

 

PC - Spinning Attack 30


Mimikyu

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P - Perplex

Your opponent's Active Pokémon is now Confused.

 

PC - Worst Gift 10x

This attack does 10 damage for each damage counter on all of your opponent's Pokémon.


Indeedee

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C - Smart Serve

If you go first, you may use this attack during your first turn. Search your deck for a card and put it into your hand. Then, shuffle your deck.

PC - Slap Out 40


Dreepy

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P - Reckless Charge 30

This Pokémon does 10 damage to itself.


Drakloak

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P - Spooky Shot 40


Dragapult

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P - Dragon Launcher

You may discard any Dreepy on your bench up to the number of your opponent's Pokémon in play. For each Dreepy discarded this way, choose 1 of your opponent’s Pokémon. This attack does 100 damage to that Pokémon. Don’t apply Weakness and Resistance. 

 

PC - Spooky Shot 120


Spectrier

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P - Footsteps of the Night

Choose 2 of your opponent's Pokémon and place 2 damage counters on each Pokémon. 

 

PPC - Phantom Strike 120

During your next turn, this Pokémon cannot use "Phantom Strike".


Aerodactyl V

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FC - Bite 40

FCC -  Rock Crash 120

Discard an Energy from your opponent's Active Pokémon.


Aerodactyl VSTAR

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FCC - Lost Dive 240

Put 3 cards from the top of your deck into the Lost Zone.

[VSTAR Power] C - Ancient Star

As long as this Pokémon is in play, it gains an Ability with the effect “Your opponent’s Pokemon V in play (excluding Aerodactyl VSTAR) have no Abilities.” (You can’t use more than 1 VSTAR Power in a game.)


Phanpy

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F - Splash 10+

Flip a coin. If heads, this attack does 20 more damage.


Donphan

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F - Overspin 110

If you evolved this Pokemon this turn, this attack does nothing.

FFFC - Big Fang 170


Binacle

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F - Mud Slap 10

 

CC - Slash 20


Barbaracle

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Ability - Lost Block

Whenever your opponent take any Prize card, put it in the Lost Zone instead of hand.

 

FCC - Dynamic Chop 100


Hawlucha

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C - Attract

Draw 2 cards.

FC - Acrobatic 30+

Flip 2 coins. If heads, this attack does 20 more damage for each heads.


Sandygast

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F - Corner 10

During your opponent’s next turn, the Defending Pokémon can’t retreat.


Palossand

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F - Sand Tomb

This attack does 30 damage to each of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

FFC - Land Crash 120


Stonjourner

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C - Power Stone

Attach up to 2 Fighting Energy from your hand to your Pokémon in play in any way you like.

FCCC - Lost Shoot 120

Put the top card of your opponent's deck in the Lost Zone.


Drapion V

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Ability - Wild Style

This Pokémon's attacks cost Colorless less for each of your opponent's Rapid Strike, Single Strike, and Fusion Strike Pokémon in play.

 

CCC - Dynamic Tail 190

This attack does 60 damage to 1 of your Pokémon.


Drapion VSTAR

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DDC - Big Bang Arms 250-

This attack does 10 less damage for each damage counter on this Pokémon.

 

[VSTAR Power] Ability - Hazardous Star

Your opponent's Active Pokémon is now Poisoned and Paralyzed. Put 3 damage counters instead of 1 on that Pokémon during Pokémon Checkup. (You can’t use more than 1 VSTAR Power in a game.)


Sandile

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CC - Bite 30


Krokorok

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DCC - Crunch 60

Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokémon.


Krookodile


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Ability - Sand Gang

When you play this Pokémon from your hand to evolve 1 of your Pokémon, and this Pokémon is your Active Pokémon and is Knocked Out by damage from an opponent’s attack, you may discard a random card from your opponent’s hand.

DCC -  Double-Edge 160

This Pokémon does 30 damage to itself.


Mareanie

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D - Poison Sting

Your opponent's Active Pokémon is now Poisoned.


Toxapex

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D - Venoshock 10+

If your opponent's Active Pokemon is Poisoned, this attack does 120 more damage.

DCC - Spike Shot 90


Beldum

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C - Magnelift 

Search your deck for a card and shuffle the other cards back into your deck. Then, put the card you chose on top of your deck.

 

MC - Tackle 20


Metang

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MC - Bullet Punch 30+

Flip 2 coins. This attack does 30 damage times the number of heads.


Metagross

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Ability - Emergency Entry

Once during your turn, if you drew this Pokémon from your deck at the beginning of your turn and your Bench isn't full, before you put it into your hand, you may put it onto your Bench. If you do, draw 3 cards.

 

MC - Meteor Mash 100

During your next turn, this Pokémon's Meteor Mash attack does 100 more damage.


Ferroseed

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M - Tackle 10

MC - Rolling Tackle 20


Ferrothorn

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MC - Spinning Attack 50

MMC - Whip Smash 130


Galarian Stunkfisk

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M - Field Trap 20

Discard your opponent's Stadium in play. If you discard it, discard 2 Energy attached from your opponent's Active Pokemon.

MC - Tackle 50


Galarian Perrserker V

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C - Good Mood

Draw 3 cards

MC - Treasure Rush 20x

This attack does 20 more damage for each card in your hand.


Giratina V

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C - Abyss Seeker 

Look at the top 4 cards of your deck. Put 2 of them in your hand, and put the remaining cards in the Lost Zone. 

 

GPC - Shred 160 

This attack's damage isn't affected by any effect on your opponent's Active Pokémon.


Giratina VSTAR

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GPC - Lost Impact 280+

Put 2 Energy attached to your Pokémon in the Lost Zone.

 

[VSTAR Power] GP - Star Requiem

If you have 10 or more cards in your Lost Zone, you can use this VSTAR Power. Your opponent's Active Pokémon is now Knocked Out. (You can’t use more than 1 VSTAR Power in a game.)

 


Pidgeot V

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Ability - Vanquishing Wing

Once per turn, while this Pokemon is on your Bench, you can shuffle this Pokemon and all cards attached to it into your deck.

 

CCC - Flight Surf 80+

If you have a Stadium in play, this attack does 80 more damage.


Porygon

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C - Divergent Calculation 

Look at the top 4 cards of either player’s deck and return them to the top of that deck in any order.

 

C - Beam 10


Porygon 2

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C - Garbage Attack 20x

This attack does 20 damage for each Pokémon Tool in the Lost Zone.


Porygon Z

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CC - Degrade Beam

Choose 1 of your opponent's evolved Pokémon, and devolve it by shuffling any number of Evolution cards on it into their deck.

 

CCC - Power Beam 100


Spinda

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C - Hula-Hoop Spin

This attack does 10 damage to all your opponent's Pokémon. Your opponent's Active Pokémon is now Confused. (Don't apply Weakness and Resistance for Benched Pokémon.) 


Buneary

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C - Trial Splash 30

Flip a coin. If tails, this attack does nothing.


Lopunny

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C - Smash Kick 30

CC - Double Kick 100x

Flip 2 coins. This attack does 100 damage for each heads.


Tauros

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CCC- Lost Head 50

Put 1 Energy attached to your opponent's Active Pokemon into the Lost Zone.

CCCC - Superpowered Horns 120


Fletchling

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C - Peck 10


Trainers


Tool Box

Item

Look at the 7 top cards of your deck. Reveal any number of Pokémon Tool cards you find there and put them into your hand. Shuffle the other cards back into your deck.


Mirage Gate

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Item

You may play this card only if you have 7 cards or more in your Lost Zone. Search your deck for up to 2 Basic Energy of different types, and attach them to your Pokémon in any way you like. Then shuffle your deck.


Lost Sweeper

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Item

Put a card from your hand in the Lost Zone in order to use this card. Choose either a Pokémon Tool card or Stadium card in play (yours or your opponent's) and put it in the Lost Zone.


Panic Mask

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Item

Prevent all damage done to the Pokémon this card is attached to by attacks from your opponent’s Pokémon that have 40HP or less.


Colress’s Experiment

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Supporter

Look at the top 5 cards of your deck and put 3 of them into your hand. Put the other card in the Lost Zone.


Lady

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Supporter

Search your deck for up to 4 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. 


Thorton

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Supporter

Choose a Basic Pokémon in your discard pile. Switch it with 1 of your Pokémon in play. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon.


Fantina

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Supporter

You may play this card only if you have 10 cards or more in your Lost Zone.

During your opponent's next turn, all your Pokémon takes 120 less damage from attacks of your opponent’s Pokemon V. (including Pokemon that came into play this turn.) 


Lost City

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Stadium

When a Pokémon is Knocked Out, put it in the Lost Zone instead of discarding it. (All non-Pokémon cards attached to that Pokémon are discarded.)


Gift Energy

Special Energy

If the Pokemon this card is attached to is Knocked Out by damage from an opponent’s attack, draw cards until you have 7 cards in your hand. 


What do you guys think of this set? Can Giratina VSTAR break Origin Forme Palkia VSTAR dominance? Stay tuned for next week's Weekly Japanese Tournament Result! I can't wait.

Don't forget to comment down below!

 

Life is too short to be anything but happy! - Arelios

News Source: Official Trainer Website of Pokemon Card Game Japan (pokemon-card.com)

 

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