S10b 'Pokémon GO' Card List Revealed! Mewtwo VSTAR and Dragonite VSTAR!

Pokémon Card Game Japan has revealed its full card list from the upcoming S10b Pokémon GO! This set will be released on June 17, 2022, in Japan. The set will also be released in countries under TPC on the same date while for countries under TPCi the set will be released on July 1, 2022.

 

The set will have 71 cards (before SR, HR, UR) for the set under TPC and 78 cards for the set under TPCi.

 


Pokemon


Bulbasaur

G - Vine Whip 10

 

GC - Razor Leaf 20


Ivysaur

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G - Summoning Aroma

Search your deck for up to 2 Pokemon, reveal the, and put them into your hand. Then, shuffle your deck. 

 

GCC - Razor Leaf 60


Venusaur

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Ability - Loopy Lasso

Once during your turn, you ay flip a coin. If heads, switch 1 of your opponent’s Benched Pokemon with their Active Pokeon, and the new Active Pokemon is now Asleep and Poisoned. 

 

GGCC - Solar Beam 130


Radiant Venusaur

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Ability - Sunny Bloom

Once at the end of your turn (after you attack), you may use this ability. Draw cards until you have 4 cards in your hand.

 

GGC - Pollen Hazard 90

Your opponent's Active Pokemon is now Burned, Confused, and Poisoned.


Alolan Exeggutor V

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G - Growing Tall

Flip a coin. If heads, search your deck for up to 5 Grass Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.

 

CCC - Head Swing

This attack does 30 damage to 1 of your opponent's Pokémon for each Grass Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)


Spinarak

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G - Poison Sting 10

Flip a coin. If heads, your opponent's Active Pokemon is now Poisoned.


Ariados

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C - Poison Thread 20

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed and Poisoned.

 

GC - Absorb 50

Heal 50 damage from this Pokémon.


Charmander

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R - Tail on Fire 10

Search your deck for a Fire Energy card and attach it to this Pokemon. Then, shuffle your deck.


Charmeleon

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RC - Scratch 30

 

RRCC - Flamethrower 100

Discard a Fire Energy from this Pokemon


Charizard

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Ability - Burn Brightly

Each basic Fire Energy attached to your Pokémon provides 2 Fire Energy. You can't apply more than 1 Burn Brightly Ability at a time.

 

RRCC - Flare Blitz 170

Discard all Fire Energy attached to this Pokémon.


Radiant Charizard

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Ability - Excited Heart

This Pokemon’s attacks cost 1 Colorless less for each Prize card your opponent has taken. 

 

RCCCC - Combustion Blast 250

During your next turn, this Pokémon can’t use Combustion Blast.


Moltres

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Ability - Flare Symbol

Your Basic Fire Pokemon's attacks, except any Moltres, do 10 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

 

RRC - Fire Wing 110


Numel

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RC - Tackle 20

 

RRC - Stomp 50+

Flip a coin. If heads, this attack does 50 more damage.


Camerupt

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RC - Split Bomb 

This attack does 50 damage to 2 of your opponent’s Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

 

RRC - Heat Blast 120


Squirtle

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W - Water Gun 20


Wartortle

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W - Water Gun 30

 

CCC - Hydro Pump 50+

This attack does 10 more damage for each Water Energy attached to this Pokemon.


Blastoise

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Ability - Vitality Spring

Once during your turn, you may search your deck for up to 6 Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck. If you use this Ability, your turn ends. 

 

CCCC - Hydro Pump 90+

This attack does 30 more damage for each Water Energy attached to this Pokemon.


Radiant Blastoise

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Ability - Pump Shot

You must discard a Water Energy card from your hand in order to use this Ability. Once during your turn, you may put 2 damage counters on 1 of your opponent’s Benched Pokemon.

 

WWC - Torrential Cannon 170

During your next turn, this Pokémon can’t use Torrential Cannon.


Slowpoke

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C - Stand Still

Heal 30 damage from this Pokémon.

 

W - Fishing Time

Choose an Item from your discard pile, reveal it, and put it into your hand. 


Slowbro

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C - Round Tackle 20

Both Active Pokemon is now Asleep.

 

CC - Twilight Inspiration

This attack can only be used if your opponent has 1 Prize card remaining. Take 2 Prize cards.


Magikarp

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C - Lively Grouping

Search your deck for any number of Magikarp, reveal them, and put them into your hand. Then, shuffle your deck.

 

CC - Raging Fin 10+

This attack does 30 more damage for each Magikarp and Gyarados in your Discard Pile.


Gyarados

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C - Wreak Havoc

Flip a coin until you get tails. For each heads, discard the top 2 cards of your opponent's deck.

 

WWCC - Wild Splash 230

Discard the top 5 cards of your deck.


Lapras

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W - Ice Beam 20

Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.

 

WWC - Surf 110


Articuno

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Ability - Ice Symbol

Your Basic Water Pokemon's attacks, except any Articuno, do 10 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

 

WWC - Freezing Wind 110


Wimpod

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Ability - Punk Out

If your opponent has any Pokemon V in play, this Pokemon has no Retreat Cost. 

 

W - Gnaw 10


Golisopod

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W - First Impression 20+

If this Pokemon moved from your Bench to the Active Spot this turn, this attack does 90 more damage. 

 

WCC - Slash 100


Pikachu

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LCC - Buddy Bolt 30+

If you played a Supporter card from your hand during this turn, this attack does 30 more damage.


Pikachu

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LLC - Wild Charge 90

This Pokemon also does 30 damage to itself.


Zapdos

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Ability - Lightning Symbol

Your Basic Lightning Pokemon's attacks, except any Zapdos, do 10 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

 

LLC - Electric Ball 110


Mewtwo V

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PC - Super Psy Bolt 50

 

PPC - Transfer Break 160

Move an Energy attached from this Pokémon to 1 of your Benched Pokémon.


Mewtwo VSTAR

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PC - Psy Purge 90x

Discard up to 3 Psychic Energy from your Pokemon. This attack does 90 damage for each card you discarded in this way

 

[VSTAR POWER] PC - Star Raid

This attack does 120 damage to each of your opponent’s Pokemon V. This damage isn’t affected by Weakness or Resistance. (You can’t use more than 1 VSTAR Power in a game.)


Natu

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C - Take a Rest

Heal 20 damage from this Pokémon.

 

PC - Peck 20


Xatu

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P - Pinpoint Wave

This attack does 90 damage to one of your opponent's Pokémon V. This damage isn't affected by Weakness or Resistance. 

 

PC - Mind Bend 50

Your opponent's Active Pokemon is now Confused.


Lunatone

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P - Cycle Draw

Discard a card from your hand, and draw 3 cards.

 

CCC - Moon Kinesis 30+

This attack does 30 more damage for each Psychic Energy attached to this Pokémon.


Sylveon

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P - Souvenirs

Choose up to 2 cards from your Deck and add them to your hand. Then, shuffle your deck.

 

CCC - Miracle Flash 90+

If your opponent's Pokemon is a Dragon-type Pokemon, this attack does 90 more damage.


Onyx

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CCC - Rock Tomb 50

The Defending Pokémon can't retreat during your opponent's next turn.

 

FFCC - Super Swing 50x

This attack does 50 damage for each damage counter on this Pokémon.


Larvitar

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C - Rock Smash

Flip a coin. If heads, this attack does 10 more damage.


Pupitar

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C - Bullet Crash 20

This attack does 20 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

 

FCC - Tackle 70


Solrock

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Ability - Sun Energy

Once during your turn, you may attach a Psychic Energy from your discard pile to 1 of your Lunatone in play.

 

FC - Spinning Attack 50


Conkeldurr V

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F - Counter 20+

If this Pokémon was damaged by an attack during your opponent's last turn, this attack does that much more damage. 

 

FCC - Dynamic Punch 90+

Flip a coin. If heads, this attack does 90 more damage and your opponent's Active Pokémon is now Confused.


Alolan Rattata

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CC - Hyper Fang 50

Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.


Alolan Raticate

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D - Seek

Search your deck for 1 card and put it into your hand. Then, shuffle your dec.

 

CCC - Super Fang

Put damage counters on your opponent's Active Pokémon until its remaining HP is 10.


Tyranitar

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CC - Raging Crash 10x

This attack does 10 damage for each damage counter on all of your Benched Pokémon.

 

DDCC - Earthquake

This attack does 20 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)


Steelix

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CCC - Body Slam 70

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

 

MCCC - Iron Buster 170

This Pokémon can't attack during your next turn.


Meltan

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CC - Thunder Shock 20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.


Melmetal

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CC - Headbutt 60

 

MCC - Swinging Smash 30+

Flip 2 coins. This attack does 90 more damage for each heads.


Melmetal V

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MM - Arm Charge 50

You may attach a Metal Energy card from your hand to this Pokemon

 

MMM - Mega Punch 140


Melmetal VMAX

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MMM - G-Max Juggernaut 160+

This attack does 60 more damage for each extra Metal Energy attached to this Pokemon (in addition to this attack’s cost). You can’t add more than 120 damage in this way.


Dragonite V

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WL - Hyper Beam 60

Discard an Energy from your opponent’s Active Pokemon

 

WLC - Buster Tail 160


Dragonite VSTAR

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WLCC - Giga Impact 250

During your next turn, this Pokémon can't attack.

 

[VSTAR Power] C - Draconic Star

Look at the top 12 cards of your deck and attach any number of basic Water or Lightning Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck. (You can’t use more than 1 VSTAR Power in a game.)


Chansey

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C - Delicious Egg

Heal 30 damage from 1 of your Benched Pokemon.

 

CC - Gentle Slap 30


Blissey  

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C - Enriching Egg

Heal all damage from 1 of your Benched Pokemon. 

 

CCC - Zen Headbutt 100


Ditto

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Ability - Sudden Transformation

This Pokemon can use the attacks of any Basic Pokemon in your discard pile, except for Pokemon with a Rule Box (Pokemon V, Pokemon-GX, etc. have Rule Boxes). (You still need the necessary Energy to use each attack.)


Eevee

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C - Whiny Voice

Choose a random card from your opponent’s hand. Your opponent reveals that car and shuffles it back into their deck.

 

CC - Tackle 20


Radiant Eevee

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C - Twinkle Gathering

Search your deck for a number of cards up to the number of different types of Pokemon you have in play and put them into your hand. Then, shuffle your deck. 

 

CCC - Boost Dash 50


Snorlax

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Ability - Block

As long as this Pokemon is in the Active Spot, your opponent’s Active Pokemon can’t retreat

 

CCCC - Collapse 150

This Pokemon is now Asleep.


Aipom

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C - Bustle

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

 

CCC - Slap 30


Ambipom

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Ability - Primate Dexterity

If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage.

 

C - Full Tilt Fling 60x

Flip a coin for each Energy attached to this Pokemon. This attack does 60 damage for each heads.


Slaking V

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Ability - Lazy

If you have exactly 2, 4, or 6 Prize cards, this Pokemon can’t attack. 

 

CCCC - Heavy Impact 260


Bidoof

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CCC - Take Down 50

This Pokemon also does 10 damage to itself.


Bibarel

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Ability - Reassuring dam

As long as this Pokemon is on your Bench, cards in your deck can’t be discarded by effects of your opponent’s attacks, Abilities, Item cards, or Supporter cards.

 

CCC - Hammer In 80


Pidove

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C - Growl

Attacks of the Defending Pokemon do 20 less damage during your opponent’s next turn.

 

CC - Flap 20


Tranquil

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C - Aerial Ace 20+

Flip a coin. If heads, this attack does 20 more damage.

 

CC - Flap 30


Unfezant

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C - Gust 30

 

CC - Hurricane Wing 70x

Flip 4 coins. This attack does 70 damage for each number of heads.  


Trainers


Egg Incubator

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Item

Flip a coin. If heads, search your deck for a Basic Pokemon and play it onto your Bench, then shuffle your deck. If tails, put this card on the bottom of your deck instead of discarding it.


Rare Candy

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Item

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it. You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.


Lure Module

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Item

Each player reveals the top 3 cards of their Deck and puts all Pokemon they find there into their hand. Then, each player shuffles the other cards back into their deck.


Candela

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Supporter

Draw 2 cards. If you drew any cards in this way, flip a coin. If heads, attach a Fire Energy card from your discard pile to 1 of your benched Pokemon.


Spark

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Supporter

Draw 2 cards. If you drew any cards in this way, flip a coin. If heads, attach a Lightning Energy card from your discard pile to 1 of your benched Pokemon.


Blanche

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Supporter

Draw 2 cards.  If you drew any cards in this way, flip a coin. If heads, attach a Water Energy card from your discard pile to 1 of your benched Pokemon.


PokéStop

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Stadium

Once during each player’s turn, that player may discard 3 cards from the top of their deck. If a player discarded any item cards in this way, they put those Item cards into their hand.


What do you guys think? Don’t forget to comment down below!

 

Life is too short to be anything but happy! - Arelios

News Source: Official Trainer Website of Pokemon Card Game Japan (pokemon-card.com)

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